Amazon Games has launched a new update for New World which adds new endgame feature Expedition Mutators, combat balancing, increased gear score and more.

New World Update Introduces New Endgame Features, Fast Travel Changes, Increased Gear Score and More

The latest update for New World which went live today adds new additions to the MMORPG. This includes a new endgame feature called Expedition Mutators, further balance changes to combat, an increase to gear score, bug fixes and more. We’ll go over the major changes and additions in this article.

Endgame Content - Expedition Mutators

New World lacked some endgame content when it first launch, but Amazon are remedying the situation by adding a new feature called Expedition Mutators. This adds further challenges with an even bigger pay off according to the press release.

Expedition modifiers that affect “Normal” and “Named” enemies are found in Expeditions. This changes enemy encounters including how complex the enemies are and makes them more unpredictable.

New World Update Introduces New Endgame Features, Fast Travel Changes, Increased Gear Score and More

Facing these new challenges will also reward new bespoke gear and resources, giving players more ways to power level. The unique combinations of Expeditions and Mutations will change each week on a rotation basis, with players working their way up the ladder of difficulty. In order to access a mutated version of an Expedition, players will need a Codex, plus a Mutated Expedition Tuning Orb (a one time reward) which is gained from running an Expedition in Regular Difficulty. Players can craft a Mutator Orb once per week, and can purchase further from the Faction Shop.

Mutation Effects: Elemental, Promotions and Curses

There are some interesting modifiers in rotation, including Elemental Mutations such as Hellfire and Eternal. Hellfire will engulf enemies in flames, causing burns to nearby players. While Eternal will inflict void to enemies, causing debuffs to players or even buff void-infused allies.

The addition of Promotions also puts a new spin on things, with mutations causing enemies to gain powerful new abilities. Savage will cause healing reduction and casting beams that will damage. Indomitable steals life from players as well as summoning a phalanx which can block incoming projectiles from players.

There are also Curses that will apply some negative effects to players such as Desiccated where players will time to time combust with elemental energy, needing to cleanse themselves to rid themselves of the debuff. Another is Censored which will cause players to lose mana regeneration, and they will need to lift this curse by entering a silence zone.

From the sounds of these modifiers toExpeditions, Amazon is working on making this type of content much more challenging, putting a higher emphasis on the need for players to work together in these modes, to come up with strategies to overcome the Mutation. This sounds a little similar toWorld of Warcraftwith weekly modifiers applying certain debuffs which can cause havoc with certain roles in dungeons as well as the risk factor of losing a key/difficulty level if you fail. But as the combat is quite different from WoW, this could make some interesting situations especially with the action combat formula. It might be worth risk to dive into further difficulties to gain T5gearfor New World which has been added to the mutated version ofDynasty Shipyard.

If you want to see a mutated Expedition in action, check out the developer’s gameplay running Dynasty Shipyard Mutation at Level Four:

Mutator Perks

Offsetting some of the debuffs and modifiers adds, there are also Weapon Perks and Armor Perks that deal with just that. These cover Flame, Frost, Arboreal and Abyssal.

Changes to Expeditions

Along with new additions means some changes to Expeditions, notably the cost of crafting Expedition Keys as well as Key Crafting changes:

New Increased Gear Score

A further addition to the game is the introduction of a powerful resource called Umbral Shards, that set to increase players gear score. Umbral Shards can be used to increase a Gear Score 590 up to 625. This resource can be gained in the following ways:

Decrease in Fast Travel Costs & New Spirit Shrines

The cost of Fast Travel has been quite significantly reduced, meaning less Azoth is required for each trip. Reducing the travel grind is the introduction of furtherSpirit Shrines, giving players a much speedier experience when travelling across the map.

You can find the list of added Shrines below:

New Worldis currently available on PC.

Looking for some New World builds? Look no further than ourTop 5 New World Builds (December 2021). Don’t forget to check out guides forHousingandTerritory Standing Guide. For everything else head to ourNew Worldwiki.

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