Larian StudiosDivinity: Original Sin IIwas never meant to have voice acting considering that there are1,200 charactersto give voice to.
Yes, you read that right. That includes every single character, from the main cast to every other NPC along the way.

Divinity: Original Sin IILaunching in a Few Weeks!
But developerLarian Studiosquietly changed its mind earlier this year and hired80actors, and recorded more than amillionspoken words. To break that down,Divinity: Original Sin II’s scripts will feature:
All impressively done by the 80 VAs hired to make sure the final release wouldn’t have any of what the team calls “cheese vendoring”.

“We thought there would be no way, either time or budget-wise, to voice it all. So we started small, hoping to improve the soundscape by voicing some one-liners and voice barks.
But it just didn’t feel right. We wanted to hear our beloved characters talk. So we crunched some numbers, poured some coffee and decided: Oh heck, why not. Let’s fully voice Divinity: Original Sin 2!”

Divinity: Original Sin II’s voice acting cast will feature:
Understandably so, with many voices and so many origin stories, the team claims that you won’t be able to hear all of them in just one playthrough. Get ready to play through this game several times to get every piece of lore and story you can.
Divinity: Original Sin IIis the sequel toDivinity: Original Sinand has raised over $2 million from 40,000 fans onKickstarter. The game is now available onSteam’s Early Accessand will launch fully for the platform thisSeptember 14.

If you missed out, you may check out thenew gameplay footage from Gamescom 2017!
